Electrode
$5.47

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| Condition | Market | 24h | 7d | 30d |
|---|---|---|---|---|
| Near Mint | $5.47 | 0% | 0.6% | 3.4% |
| Lightly Played | $2.37 | |||
| Moderately Played | $1.51 | |||
| Heavily Played | $1.12 | |||
| Damaged | $0.73 |
Card Details
- HP
- 80
- Type
- LLightning
- Stage
- Stage 1
- Evolves From
- Voltorb
- Weakness
- FFighting ×2
- Resistance
- None
- Retreat Cost
- Colorless
Pokémon PowerBuzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
LLL
Electric Shock
Flip a coin. If tails, Electrode does 10 damage to itself.
50
It stores electrical energy under very high pressure. It often explodes with little or no provocation.

