Dusknoir
$1.25–$2.48

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| Condition | Market | 24h | 7d | 30d |
|---|---|---|---|---|
| Near Mint | $1.25 | 0% | 0% | 0% |
| Lightly Played | $1.47 | |||
| Moderately Played | $0.98 | |||
| Heavily Played | $0.85 | |||
| Damaged | $0.45 |
Card Details
- HP
- 120
- Type
- PPsychic
- Stage
- Stage 2
- Evolves From
- Dusclops
- Weakness
- DDarkness +30
- Resistance
- Colorless -20
- Retreat Cost
- ColorlessColorless
Poké-BodySpirit Pulse
As long as Dusknoir is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Energy attached to it between turns.
PCC
Darkness Mist
If the Defending Pokémon already has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage.
60+
The antenna on its head captures radio waves from the world of spirits that command it to take people there.


